Assistant Professor of Game Design and Development

Summary

职务名称

Assistant Professor of Game Design and Development

部门

媒体艺术

Position 报告 to (职务名称)

Chair, 媒体艺术 部门

生效日期

2024年8月1日

状态

全职/豁免

工作总结

The 部门 of 媒体艺术 in conjunction with the 部门 of Computer Sciences, announce a vacancy for the position of Assistant Professor of Game Design and Development. This is a full-time, nine-month, tenure-track appointment position as Assistant Professor of Game Design and Development. Appointment is to begin 1 August 2024.

 

Supervisory Responsibilities

  •  N/A

Duties/Responsibilities

  • Candidate will serve as a faculty member for the undergraduate program and will teach required courses in the program, including Game Design, Game Strategies, Game Development, Game Levels and Interfaces, and Advanced Game Production.
  • Implementing new 课程 and developing innovative elective classes.
  • Cultivating internship opportunities
  • Collaborating with Computer Science faculty and 媒体艺术 faculty to maintain a rigorous 课程.
  • Service on faculty committees.
  • Preparing outcomes assessment reports and strategic planning documents.
  • Planning events for current and prospective students.
  • Planning 课程 and technology updates as needed.
  • Representing the program in open house events and recruitment events.

Required Skills/Abilities

  • Individuals should demonstrate consistent scholarly/creative activity in 游戏开发. Active experience with the game industry is preferred.
  • Applicants should have 2 or more years of experience practicing game programming with expertise in code patterns and production techniques critical to 游戏开发.
  • Some preferred specific desired areas of expertise may include:
    • 团结
    • 不真实的
    • CryEngine Development
    • C# Scripting for Development of console, web, and mobile devices.
  • The candidate may also be familiar with technical art pipelines in level, design, particle effects, animation, event scripting, lighting, and shader systems within a game environment.
  • Preferred candidates will have additional experience with other gaming engines and in other platforms for 团结 development, such as virtual reality or augmented reality and/or have experience developing/publishing tabletop games and who can teach tabletop 游戏开发.
  • Strong administrative skills and collaborative style are needed. Demonstrated ability to lead technologists, artists, and designers on team projects preferred.

Education, Certificates, Licenses, & 经验

  • 研究生 Degree (or equivalent professional experience) in game design and game programming related fields such as game design, computer science, computer programming, and/or 交互设计.

Physical Requirements

  • Must be able to lift and carry equipment and supplies weighing up to 20 pounds.
  • Must be able to bend, stoop, and reach.
  • Manual dexterity to efficiently operate a computer keyboard and other business machines.
  • Adequate hearing to communicate effectively in person and by phone.

重要提示

This is not an exhaustive list of all responsibilities, duties, and/or skills required 对于这个职位. The University reserves the right to amend and change responsibilities to meet organizational needs.

应用

Interested applicants are asked to submit a cover letter, CV, work samples, and list of references along with a completed 居的应用程序 给比尔·希尔 whill@stonecrusherestate.com.